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⛺ Shadertoy, Terrain and Erosion Test
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| 🕵🏻 | G. C. Putnam |
| 🛈 | Testing out using noise to create a landscape and then doing CFD to erode the landscape. key 'h' for heightmap, key 'p' for precipitation map, key 's' for slope map, key 'n' for normalized water velocity x,y and mass, Default is water abs(velocity) and mass |
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2024-2025 |
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🌅 Shadertoy, Unity Sun Shader
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| 🕵🏻 | G. C. Putnam |
| 🛈 | A remix of the Unity Procedular Skybox Shader by PrzemyslawZaworski with the addition of keyboard input to allow for camera movement (AWDS or arrows), modifying the colors of the sun (RGB), ground (EFV), and sky(THN), in addition to pausing animation. (P) |
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2024-2025 |
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